Timesphere User Interface
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Danielle began her career with Fuzzy Duck back in 2010. In 2017 she moved to the Pacific Northwest and worked independently as a freelancer for several years before re-joining the Fuzzy Duck team. With over a decade of experience, Danielle’s natural talents lie in digital art, illustration, and motion graphics. Her illustration and strong composition skills are applied to a wide array of projects including logo development, print design, and any form of visual storytelling. She enjoys the collaborative nature and creative environment cultivated at Fuzzy Duck as she continues to evolve her design style and learn new skills.